Randomness in games can be a double-edged sword. It spices up replayability by...
https://griffinphut760.theglensecret.com/how-to-design-for-memorable-runs-players-will-talk-about
Randomness in games can be a double-edged sword. It spices up replayability by making each run feel fresh, but it can also make players feel like their choices don’t matter