Designing a full-sized game for a five-inch screen means focusing on what...
https://mill-wiki.win/index.php/How_Many_Controls_Is_Too_Many_on_a_Five-Inch_Screen%3F
Designing a full-sized game for a five-inch screen means focusing on what really matters. Instead of just shrinking everything, it’s about prioritizing touch-first controls that feel natural and choosing portrait or landscape to fit the gameplay